#include #include "fluids.h" #include "funcs.h" #include "normals.h" static int normals_render = FALSE; static int normals_render2 = FALSE; static struct point *normals_frame; int normals_get_render(void) { return normals_render; } void normals_set_render(int render_normals) { normals_render = render_normals; } int normals_get_render2(void) { return normals_render2; } void normals_set_render2(int render_normals) { normals_render2 = render_normals; } void normals_set_frame(struct point *normals) { normals_frame = normals; } struct point *normals_get_frame(void) { return normals_frame; }