#ifndef _SMOKE_H #define _SMOKE_H #define SMOKE_FLUID 0 #define SMOKE_GRID 1 void smoke_set_render(int render_smoke); int smoke_get_render(void); void smoke_set_sort(int sort); int smoke_get_sort(void); void smoke_set_dataset(int dataset); int smoke_get_dataset(void); void smoke_set_frame(fftw_real *frame); fftw_real *smoke_get_frame(void); #endif