#ifndef _STREAMLINES_H #define _STREAMLINES_H #define STREAMLINES_SORT_LINES 0 #define STREAMLINES_SORT_TUBES 1 #define STREAMLINES_SORT_SPHERES 2 void streamlines_set_render(int render_streamlines); int streamlines_get_render(void); void streamlines_set_num_colors(int num_colors); int streamlines_get_num_colors(void); void streamlines_set_colormap(int colormap); int streamlines_get_colormap(void); void streamlines_set_alpha(float alpha); float streamlines_get_alpha(void); void streamlines_set_dataset(int dataset); int streamlines_get_dataset(void); void streamlines_set_slices(int slices); int streamlines_get_slices(void); void streamlines_set_radius(float radius); float streamlines_get_radius(void); void streamlines_set_frame(fftw_real *frame); fftw_real *streamlines_get_frame(void); void streamlines_set_history_scalars(struct fftw_real_xy **history); struct fftw_real_xy *streamlines_get_history_scalars(int hisdex); void streamlines_set_sort(int sort); int streamlines_get_sort(void); void streamlines_reset_seedpoints(void); struct color4f streamlines_get_color(float value); #endif