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authorWilrik de Loose <wilrik@wilrik.nl>2008-05-28 07:25:05 (GMT)
committerWilrik de Loose <wilrik@wilrik.nl>2008-05-28 07:25:05 (GMT)
commit9217fa992b918806f9c646ece23aa7751ebe8f4a (patch)
treea25bc2ef47cc677be4552ab9de6bd3b724345079
parentd1be71f4ef809d3928ff6c8e3c25bc801cdf6339 (diff)
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new gametypes in db
-rw-r--r--db_demo/sql/data/cr_data_gametype.sql48
1 files changed, 24 insertions, 24 deletions
diff --git a/db_demo/sql/data/cr_data_gametype.sql b/db_demo/sql/data/cr_data_gametype.sql
index 61e95ff..94b227a 100644
--- a/db_demo/sql/data/cr_data_gametype.sql
+++ b/db_demo/sql/data/cr_data_gametype.sql
@@ -1,39 +1,39 @@
-- no headtracking / no stereo / no shadow
-INSERT INTO const_gametype (key, boxsizeid, headtracking, stereo, shadow) VALUES (100, 100, 'f', 'f', 'f');
-INSERT INTO const_gametype (key, boxsizeid, headtracking, stereo, shadow) VALUES (101, 101, 'f', 'f', 'f');
-INSERT INTO const_gametype (key, boxsizeid, headtracking, stereo, shadow) VALUES (102, 102, 'f', 'f', 'f');
+INSERT INTO const_gametype (key, boxsizeid, headtracking, stereo, shadow) VALUES (8, 100, 'f', 'f', 'f');
+INSERT INTO const_gametype (key, boxsizeid, headtracking, stereo, shadow) VALUES (16, 101, 'f', 'f', 'f');
+INSERT INTO const_gametype (key, boxsizeid, headtracking, stereo, shadow) VALUES (24, 102, 'f', 'f', 'f');
-- with headtracking / no stereo / no shadow
-INSERT INTO const_gametype (key, boxsizeid, headtracking, stereo, shadow) VALUES (103, 100, 't', 'f', 'f');
-INSERT INTO const_gametype (key, boxsizeid, headtracking, stereo, shadow) VALUES (104, 101, 't', 'f', 'f');
-INSERT INTO const_gametype (key, boxsizeid, headtracking, stereo, shadow) VALUES (105, 102, 't', 'f', 'f');
+INSERT INTO const_gametype (key, boxsizeid, headtracking, stereo, shadow) VALUES (9, 100, 't', 'f', 'f');
+INSERT INTO const_gametype (key, boxsizeid, headtracking, stereo, shadow) VALUES (17, 101, 't', 'f', 'f');
+INSERT INTO const_gametype (key, boxsizeid, headtracking, stereo, shadow) VALUES (25, 102, 't', 'f', 'f');
-- no headtracking / with stereo / no shadow
-INSERT INTO const_gametype (key, boxsizeid, headtracking, stereo, shadow) VALUES (106, 100, 'f', 't', 'f');
-INSERT INTO const_gametype (key, boxsizeid, headtracking, stereo, shadow) VALUES (107, 101, 'f', 't', 'f');
-INSERT INTO const_gametype (key, boxsizeid, headtracking, stereo, shadow) VALUES (108, 102, 'f', 't', 'f');
+INSERT INTO const_gametype (key, boxsizeid, headtracking, stereo, shadow) VALUES (10, 100, 'f', 't', 'f');
+INSERT INTO const_gametype (key, boxsizeid, headtracking, stereo, shadow) VALUES (18, 101, 'f', 't', 'f');
+INSERT INTO const_gametype (key, boxsizeid, headtracking, stereo, shadow) VALUES (26, 102, 'f', 't', 'f');
-- with headtracking / with stereo / no shadow
-INSERT INTO const_gametype (key, boxsizeid, headtracking, stereo, shadow) VALUES (109, 100, 't', 't', 'f');
-INSERT INTO const_gametype (key, boxsizeid, headtracking, stereo, shadow) VALUES (110, 101, 't', 't', 'f');
-INSERT INTO const_gametype (key, boxsizeid, headtracking, stereo, shadow) VALUES (111, 102, 't', 't', 'f');
+INSERT INTO const_gametype (key, boxsizeid, headtracking, stereo, shadow) VALUES (11, 100, 't', 't', 'f');
+INSERT INTO const_gametype (key, boxsizeid, headtracking, stereo, shadow) VALUES (19, 101, 't', 't', 'f');
+INSERT INTO const_gametype (key, boxsizeid, headtracking, stereo, shadow) VALUES (27, 102, 't', 't', 'f');
-- no headtracking / no stereo / with shadow
-INSERT INTO const_gametype (key, boxsizeid, headtracking, stereo, shadow) VALUES (112, 100, 'f', 'f', 't');
-INSERT INTO const_gametype (key, boxsizeid, headtracking, stereo, shadow) VALUES (113, 101, 'f', 'f', 't');
-INSERT INTO const_gametype (key, boxsizeid, headtracking, stereo, shadow) VALUES (114, 102, 'f', 'f', 't');
+INSERT INTO const_gametype (key, boxsizeid, headtracking, stereo, shadow) VALUES (12, 100, 'f', 'f', 't');
+INSERT INTO const_gametype (key, boxsizeid, headtracking, stereo, shadow) VALUES (20, 101, 'f', 'f', 't');
+INSERT INTO const_gametype (key, boxsizeid, headtracking, stereo, shadow) VALUES (28, 102, 'f', 'f', 't');
-- with headtracking / no stereo / with shadow
-INSERT INTO const_gametype (key, boxsizeid, headtracking, stereo, shadow) VALUES (115, 100, 't', 'f', 't');
-INSERT INTO const_gametype (key, boxsizeid, headtracking, stereo, shadow) VALUES (116, 101, 't', 'f', 't');
-INSERT INTO const_gametype (key, boxsizeid, headtracking, stereo, shadow) VALUES (117, 102, 't', 'f', 't');
+INSERT INTO const_gametype (key, boxsizeid, headtracking, stereo, shadow) VALUES (13, 100, 't', 'f', 't');
+INSERT INTO const_gametype (key, boxsizeid, headtracking, stereo, shadow) VALUES (21, 101, 't', 'f', 't');
+INSERT INTO const_gametype (key, boxsizeid, headtracking, stereo, shadow) VALUES (29, 102, 't', 'f', 't');
-- no headtracking / with stereo / with shadow
-INSERT INTO const_gametype (key, boxsizeid, headtracking, stereo, shadow) VALUES (118, 100, 'f', 't', 't');
-INSERT INTO const_gametype (key, boxsizeid, headtracking, stereo, shadow) VALUES (119, 101, 'f', 't', 't');
-INSERT INTO const_gametype (key, boxsizeid, headtracking, stereo, shadow) VALUES (120, 102, 'f', 't', 't');
+INSERT INTO const_gametype (key, boxsizeid, headtracking, stereo, shadow) VALUES (14, 100, 'f', 't', 't');
+INSERT INTO const_gametype (key, boxsizeid, headtracking, stereo, shadow) VALUES (22, 101, 'f', 't', 't');
+INSERT INTO const_gametype (key, boxsizeid, headtracking, stereo, shadow) VALUES (30, 102, 'f', 't', 't');
-- with headtracking / with stereo / with shadow
-INSERT INTO const_gametype (key, boxsizeid, headtracking, stereo, shadow) VALUES (121, 100, 't', 't', 't');
-INSERT INTO const_gametype (key, boxsizeid, headtracking, stereo, shadow) VALUES (122, 101, 't', 't', 't');
-INSERT INTO const_gametype (key, boxsizeid, headtracking, stereo, shadow) VALUES (123, 102, 't', 't', 't');
+INSERT INTO const_gametype (key, boxsizeid, headtracking, stereo, shadow) VALUES (15, 100, 't', 't', 't');
+INSERT INTO const_gametype (key, boxsizeid, headtracking, stereo, shadow) VALUES (23, 101, 't', 't', 't');
+INSERT INTO const_gametype (key, boxsizeid, headtracking, stereo, shadow) VALUES (31, 102, 't', 't', 't');