#ifndef STEREOHEADTRACKFRUSTUM_HEADER_FILE #define STEREOHEADTRACKFRUSTUM_HEADER_FILE #include "message_input.h" #include "typedefs.h" bool CalcEyePosInMM(input_payload_wiimote *f_pWiimote, EyeOrigin_t f_Eye, FrustumParms_t &f_FrustumParms, Vect3D_t &f_HeadPosInMM); void SetFrustum(FrustumParms_t &f_FrustumParms, Vect3D_t &f_HeadPosInMM, bool f_bTranslateEye = true); #endif //STEREOHEADTRACKFRUSTUM_HEADER_FILE