#ifndef _CFONT_H #define _CFONT_H #define FONT_WIDTH 32 #define FONT_HEIGHT 32 #define FONT_SPACING 20 struct ColorStruct { double m_dRed; double m_dGreen; double m_dBlue; }; void FontInit(int f_iWinWidth, int f_iWinHeight); void FontDelete(GLvoid); void glPrint(GLint x, GLint y, char *string, struct ColorStruct f_sColor); #endif