#include "color.h" #define Mul_Shift(x,y) ((x*y)>>8) unsigned char clip(int value) { if (value < 0) return (char) 0; if (value > 255) return (char) 255; return (unsigned char) value; } /* RGB -> YCbCr (also from BMP to JPEG) */ // Y = 0.299 R + 0.587 G + 0.114 B // Cb = - 0.1687 R - 0.3313 G + 0.5 B + 128 // Cr = 0.5 R - 0.4187 G - 0.0813 B + 128 void RGB2YCbCr (unsigned char R, unsigned char G, unsigned char B,int *Y,int *Cb,int *Cr) { *Y = clip(Mul_Shift(R,77) + Mul_Shift(G,150) + Mul_Shift(B,29)); *Cb = clip((B>>1)-Mul_Shift(R,43) - Mul_Shift(G,85) + 128); *Cr = clip((R>>1) - Mul_Shift(G,107) - Mul_Shift(B,21) + 128); } /* RGB -> YCbCr (also from JPEG to BMP) */ // R = Y + 1.402 (Cr-128) // G = Y - 0.34414 (Cb-128) - 0.71414 (Cr-128) // B = Y + 1.772 (Cb-128) void YCbCr2RGB (unsigned char Y, unsigned char Cb, unsigned char Cr,unsigned char *R,unsigned char *G,unsigned char *B) { *R = clip(Y + Mul_Shift((Cr-128),359)); *G = clip(Y - Mul_Shift((Cb-128),88) - Mul_Shift((Cr-128),183)); *B = clip(Y + Mul_Shift((Cb-128),454)); }