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authorOliver Schinagl <oliver@schinagl.nl>2005-01-18 15:58:00 (GMT)
committerOliver Schinagl <oliver@schinagl.nl>2005-01-18 15:58:00 (GMT)
commit674ebe06cafde9d79a1a0fd0ede32662c32e2006 (patch)
tree7b2c78adf7b8ec06f38d4c1758dd8b6a61cda913
parenteaeb273d95e21db3fa0d288f952bc98d1d135385 (diff)
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Added button for internal 'play' mode.
-rw-r--r--Graphic_Equalizer/include/display_shared.hch1
1 files changed, 1 insertions, 0 deletions
diff --git a/Graphic_Equalizer/include/display_shared.hch b/Graphic_Equalizer/include/display_shared.hch
index cc65109..32646fe 100644
--- a/Graphic_Equalizer/include/display_shared.hch
+++ b/Graphic_Equalizer/include/display_shared.hch
@@ -85,6 +85,7 @@ typedef struct {
#define BUTTON_EXIT_TO_SKIN 0x1d /*!< Button that exits the current screen and returns to the normal 'skin' screen */
#define AREA_INPUTGAIN_YAXIS 0x1e /*!< Input Gain control on the Y plane. */
+#define BUTTON_PLAY 0x1f /*!< Button to play built in audio. */
#define AREA_MASK_END 0x7e /*!< Area in mask determining the end of the area beeing drawn */