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Graphic Equalizer 2 Data Structures
Here are the data structures with brief descriptions:
audiodata_t
events_t
mousedata_t
skindata_t
This struct contains all area- dimensions and color information for the skin
skindata_t::skin_info_t
Structure containing the four boundry limits of an area and maximal two colors per area
Generated on Thu Dec 9 14:37:09 2004 for Graphic Equalizer 2 by
1.3.9.1