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authorWilrik de Loose <wilrik@wilrik.nl>2008-01-11 00:56:41 (GMT)
committerWilrik de Loose <wilrik@wilrik.nl>2008-01-11 00:56:41 (GMT)
commit051686899e00b3810399e8a247f04948b8f6e5db (patch)
treed3866f8950bf871a1653d1f18749f2379e95c427
parent9ebec7f1fcb82fd26a2c64ba4e8557f2b87508ea (diff)
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2iv35-051686899e00b3810399e8a247f04948b8f6e5db.tar.gz
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'leuke' 3d smoke history
-rw-r--r--Smoke/Week 2.suobin78336 -> 78848 bytes
-rw-r--r--Smoke/flowvis.c11
-rw-r--r--Smoke/flowvis.h6
-rw-r--r--Smoke/gtk_colormap.c2
-rw-r--r--Smoke/gtk_flowvis.c23
-rw-r--r--Smoke/gtk_main.c2
-rw-r--r--Smoke/renderer_gl.c101
7 files changed, 101 insertions, 44 deletions
diff --git a/Smoke/Week 2.suo b/Smoke/Week 2.suo
index 7c0de3f..d9d8c23 100644
--- a/Smoke/Week 2.suo
+++ b/Smoke/Week 2.suo
Binary files differ
diff --git a/Smoke/flowvis.c b/Smoke/flowvis.c
index 3c6d637..75a04dc 100644
--- a/Smoke/flowvis.c
+++ b/Smoke/flowvis.c
@@ -20,6 +20,7 @@ static int flowvis_num_colors = PALETTE_MAXCOLORS;
static int flowvis_colormap = PALETTE_BLACKWHITE;
static float flowvis_alpha = 1.0f;
+static float flowvis_sort = FLOWVIS_SORT_FRAME;
static fftw_real *flowvis_frame;
static fftw_real **flowvis_history;
@@ -89,6 +90,16 @@ fftw_real *flowvis_get_frame(void)
return flowvis_frame;
}
+void flowvis_set_sort(int sort)
+{
+ flowvis_sort = sort;
+}
+
+int flowvis_get_sort(void)
+{
+ return flowvis_sort;
+}
+
void flowvis_set_history(fftw_real **history)
{
flowvis_history = history;
diff --git a/Smoke/flowvis.h b/Smoke/flowvis.h
index bf3b237..51751c6 100644
--- a/Smoke/flowvis.h
+++ b/Smoke/flowvis.h
@@ -1,6 +1,9 @@
#ifndef _FLOWVIS_H
#define _FLOWVIS_H
+#define FLOWVIS_SORT_FRAME 0
+#define FLOWVIS_SORT_3DPLOT 1
+
void flowvis_set_render(int render_flowvi);
int flowvis_get_render(void);
@@ -19,6 +22,9 @@ fftw_real *flowvis_get_frame(void);
void flowvis_set_history(fftw_real **history);
fftw_real *flowvis_get_history(int hisdex);
+void flowvis_set_sort(int sort);
+int flowvis_get_sort(void);
+
void flowvis_set_hisdex(int arg);
int flowvis_get_hisdex(void);
diff --git a/Smoke/gtk_colormap.c b/Smoke/gtk_colormap.c
index 56ec810..0813917 100644
--- a/Smoke/gtk_colormap.c
+++ b/Smoke/gtk_colormap.c
@@ -286,7 +286,7 @@ GtkWidget *create_colormap_page(void)
gtk_box_pack_start(GTK_BOX(page), frame, FALSE, TRUE, 0);
- label = gtk_label_new("Smoke visualization");
+ label = gtk_label_new("Smoke visualization");
gtk_box_pack_start(GTK_BOX(box), label, FALSE, TRUE, 0);
gtk_widget_show(label);
diff --git a/Smoke/gtk_flowvis.c b/Smoke/gtk_flowvis.c
index 06f456c..a116e0f 100644
--- a/Smoke/gtk_flowvis.c
+++ b/Smoke/gtk_flowvis.c
@@ -40,6 +40,14 @@ static gboolean select_history(GtkRange *adjustment, gpointer data)
return TRUE;
}
+static gboolean select_sort(GtkComboBox *combo, gpointer data)
+{
+ flowvis_set_sort(gtk_combo_box_get_active(combo));
+
+ return TRUE;
+}
+
+
GtkWidget *create_flowvis_page(void)
{
@@ -128,6 +136,21 @@ GtkWidget *create_flowvis_page(void)
gtk_box_pack_start(GTK_BOX(page), frame, FALSE, TRUE, 0);
+ label = gtk_label_new("History visualization");
+ gtk_box_pack_start(GTK_BOX(box), label, FALSE, TRUE, 0);
+ gtk_widget_show(label);
+
+ combo = gtk_combo_box_new_text();
+
+ gtk_combo_box_append_text(GTK_COMBO_BOX(combo), "Selected frame");
+ gtk_combo_box_append_text(GTK_COMBO_BOX(combo), "Entire history (3D plot)");
+
+ gtk_combo_box_set_active(GTK_COMBO_BOX(combo), flowvis_get_sort());
+ g_signal_connect(combo, "changed", G_CALLBACK(select_sort), (gpointer)NULL);
+
+ gtk_box_pack_start(GTK_BOX(box), combo, FALSE, TRUE, 0);
+ gtk_widget_show(combo);
+
gtk_widget_show(frame);
diff --git a/Smoke/gtk_main.c b/Smoke/gtk_main.c
index 80519e8..e09318d 100644
--- a/Smoke/gtk_main.c
+++ b/Smoke/gtk_main.c
@@ -184,7 +184,7 @@ GtkWidget *create_main_page(void)
gtk_box_pack_start (GTK_BOX(box), button, TRUE, TRUE, 0);
gtk_widget_show(button);
- button = gtk_check_button_new_with_label("Draw flowvis");
+ button = gtk_check_button_new_with_label("Draw smoke history");
gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(button), flowvis_get_render());
g_signal_connect (G_OBJECT(button), "clicked", G_CALLBACK(select_render_flowvis), NULL);
gtk_box_pack_start (GTK_BOX(box), button, TRUE, TRUE, 0);
diff --git a/Smoke/renderer_gl.c b/Smoke/renderer_gl.c
index 57ed71f..eccf8b1 100644
--- a/Smoke/renderer_gl.c
+++ b/Smoke/renderer_gl.c
@@ -782,7 +782,7 @@ static void render_streamlines(void)
frame_history = streamlines_get_history_scalars(j);
cell_x = (fftw_real)winWidth / (fftw_real)(DIM + 1); // Grid cell width
- cell_y = (fftw_real)winHeight / (fftw_real)(DIM + 1); // Grid cell heigh
+ cell_y = (fftw_real)winHeight / (fftw_real)(DIM + 1); // Grid cell height
idx_x = round(p.x / cell_x);
idx_y = round(p.y / cell_y);
@@ -804,75 +804,92 @@ static void render_streamlines(void)
static void render_flowvis(void)
{
- int i, j, idx, DIM;
+ int i, j, k, idx, DIM, max_frame;
double px,py;
fftw_real wn, hn;
struct color4f color;
fftw_real *history;
-
DIM = fluids_get_dim();
wn = (fftw_real)winWidth / (fftw_real)(DIM + 1); // Grid cell width
hn = (fftw_real)winHeight / (fftw_real)(DIM + 1); // Grid cell height
- history = flowvis_get_history(flowvis_get_hisdex());
+ glPushMatrix();
- if (flowvis_get_alpha() < 1.0f)
+ if (flowvis_get_sort() == FLOWVIS_SORT_FRAME)
{
- glEnable(GL_BLEND);
+ max_frame = 1;
}
- else
+ else // FLOWVIS_SORT_3DPLOT
{
- glDisable(GL_BLEND);
+ max_frame = HISTORY_SIZE;
}
- glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
- for (j = 0; j < DIM - 1; j++) //draw smoke
+ for (k = 0; k < max_frame; k+=2)
{
- glBegin(GL_TRIANGLE_STRIP);
- i = 0;
- px = wn + (fftw_real)i * wn;
- py = hn + (fftw_real)j * hn;
- idx = (j * DIM) + i;
-
- color = flowvis_get_color((float)history[idx]);
- glColor4f(color.r, color.g, color.b, color.a);
- glVertex2f((GLfloat)px, (GLfloat)py); // vertex 1
-
- for (i = 0; i < DIM - 1; i++)
- {
- px = wn + (fftw_real)i * wn;
- py = hn + (fftw_real)(j + 1) * hn;
- idx = ((j + 1) * DIM) + i;
+ if (max_frame <= 1)
+ {
+ history = flowvis_get_history(flowvis_get_hisdex());
+ if (flowvis_get_alpha() < 1.0f) { glEnable(GL_BLEND); }
+ else { glDisable(GL_BLEND); }
+ }
+ else
+ {
+ history = flowvis_get_history(k);
+ glTranslatef(0.0f, 0.0f, wn * 2);
+ glEnable(GL_BLEND);
+ }
+
+ glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
+ for (j = 0; j < DIM - 1; j++) //draw smoke
+ {
+ glBegin(GL_TRIANGLE_STRIP);
+
+ i = 0;
+ px = wn + (fftw_real)i * wn;
+ py = hn + (fftw_real)j * hn;
+ idx = (j * DIM) + i;
+
color = flowvis_get_color((float)history[idx]);
glColor4f(color.r, color.g, color.b, color.a);
- glVertex2f((GLfloat)px, (GLfloat)py); // vertex 2
+ glVertex2f((GLfloat)px, (GLfloat)py); // vertex 1
+
+ for (i = 0; i < DIM - 1; i++)
+ {
+ px = wn + (fftw_real)i * wn;
+ py = hn + (fftw_real)(j + 1) * hn;
+ idx = ((j + 1) * DIM) + i;
+ color = flowvis_get_color((float)history[idx]);
+ glColor4f(color.r, color.g, color.b, color.a);
+ glVertex2f((GLfloat)px, (GLfloat)py); // vertex 2
- px = wn + (fftw_real)(i + 1) * wn;
- py = hn + (fftw_real)j * hn;
- idx = (j * DIM) + (i + 1);
- color = flowvis_get_color((float)history[idx]);
- glColor4f(color.r, color.g, color.b, color.a);
- glVertex2f((GLfloat)px, (GLfloat)py); // vertex 3
- }
+ px = wn + (fftw_real)(i + 1) * wn;
+ py = hn + (fftw_real)j * hn;
+ idx = (j * DIM) + (i + 1);
+ color = flowvis_get_color((float)history[idx]);
+ glColor4f(color.r, color.g, color.b, color.a);
+ glVertex2f((GLfloat)px, (GLfloat)py); // vertex 3
+ }
- px = wn + (fftw_real)(DIM - 1) * wn;
- py = hn + (fftw_real)(j + 1) * hn;
- idx = ((j + 1) * DIM) + (DIM - 1);
- color = flowvis_get_color((float)history[idx]);
- glColor4f(color.r, color.g, color.b, color.a);
- glVertex2f((GLfloat)px, (GLfloat)py); // vertex 4
+ px = wn + (fftw_real)(DIM - 1) * wn;
+ py = hn + (fftw_real)(j + 1) * hn;
+ idx = ((j + 1) * DIM) + (DIM - 1);
+ color = flowvis_get_color((float)history[idx]);
+ glColor4f(color.r, color.g, color.b, color.a);
+ glVertex2f((GLfloat)px, (GLfloat)py); // vertex 4
- glEnd();
+ glEnd();
+ }
}
+ glPopMatrix();
}
void renderer_init_gl(void)
{
- float LightAmbient[] = { 0.10f, 0.10f, 0.10f, 1.0f }; // Ambient light values
+ float LightAmbient[] = { 0.20f, 0.20f, 0.20f, 1.0f }; // Ambient light values
float LightDiffuse[] = { 0.80f, 0.80f, 0.80f, 1.0f }; // Diffuse light values
float LightPosition[] = { x_pos, y_pos, -500, 1.0f }; // Position of the light source
@@ -895,7 +912,7 @@ void renderer_init_gl(void)
glEnable(GL_LIGHT0);
glEnable(GL_COLOR_MATERIAL);
- glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, 9.8f);
+ glMaterialf(GL_FRONT, GL_SHININESS, 9.8f);
glLightfv(GL_LIGHT0, GL_AMBIENT, LightAmbient);
glLightfv(GL_LIGHT0, GL_DIFFUSE, LightDiffuse);