diff options
Diffstat (limited to 'Smoke/renderer_gl.c')
-rw-r--r-- | Smoke/renderer_gl.c | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/Smoke/renderer_gl.c b/Smoke/renderer_gl.c index 75c1514..795d4f2 100644 --- a/Smoke/renderer_gl.c +++ b/Smoke/renderer_gl.c @@ -337,9 +337,10 @@ GLuint LoadTextures(char *filename) glGenTextures(1, &texture); glBindTexture(GL_TEXTURE_2D, texture); -// gluBuild2DMipmaps(GL_TEXTURE_2D, GL_RGB, width, height, GL_BGR, GL_UNSIGNED_BYTE, imagedata); + gluBuild2DMipmaps(GL_TEXTURE_2D, GL_RGB, width, height, GL_RGB, GL_UNSIGNED_BYTE, imagedata); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + return_value = texture; free(imagedata); } @@ -829,7 +830,7 @@ void renderer_init_gl(void) float LightDiffuse[] = { 0.50f, 0.50f, 0.50f, 0.00f }; // Diffuse light values float LightPosition[] = { -250.0f, -250.0f, -300.0f, 1.00f }; // Position of the light source - glEnable(GL_TEXTURE_2D); + //glEnable(GL_TEXTURE_2D); glShadeModel(GL_SMOOTH); glClearColor(0.0f, 0.0f, 0.0f, 0.0f); glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST); |