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#ifdef G_OS_WIN32
#define WIN32_LEAN_AND_MEAN 1
#include <windows.h>
#endif
#include <rfftw.h>
#include "funcs.h"
#include "palette.h"
#include "flowvis.h"
static int flowvis_render = FALSE;
static int flowvis_num_colors = PALETTE_MAXCOLORS;
static int flowvis_colormap = PALETTE_BLACKWHITE;
static float flowvis_alpha = 1.0f;
static fftw_real *flowvis_frame;
void flowvis_set_render(int render_flowvis)
{
flowvis_render = render_flowvis;
}
int flowvis_get_render(void)
{
return flowvis_render;
}
void flowvis_set_num_colors(int num_colors)
{
flowvis_num_colors = num_colors;
}
int flowvis_get_num_colors(void)
{
return flowvis_num_colors;
}
void flowvis_set_colormap(int colormap)
{
flowvis_colormap = colormap;
}
int flowvis_get_colormap(void)
{
return flowvis_colormap;
}
void flowvis_set_alpha(float alpha)
{
flowvis_alpha = alpha;
}
float flowvis_get_alpha(void)
{
return flowvis_alpha;
}
void flowvis_set_frame(fftw_real *frame)
{
flowvis_frame = frame;
}
fftw_real *flowvis_get_frame(void)
{
return flowvis_frame;
}
struct color4f flowvis_get_color(float value)
{
struct color4f return_value;
return_value = set_palette(flowvis_colormap, value, flowvis_num_colors);
return_value.a = flowvis_alpha;
return return_value;
}
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