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-rw-r--r--MatchBloxEngine/MatchBloxEngine/C_Hand.cpp41
1 files changed, 41 insertions, 0 deletions
diff --git a/MatchBloxEngine/MatchBloxEngine/C_Hand.cpp b/MatchBloxEngine/MatchBloxEngine/C_Hand.cpp
new file mode 100644
index 0000000..54c1837
--- /dev/null
+++ b/MatchBloxEngine/MatchBloxEngine/C_Hand.cpp
@@ -0,0 +1,41 @@
+#include <GL\glut.h>
+#include "C_Hand.h"
+
+#define FADE_DURATION 500
+
+C_Hand::C_Hand(char* f_strFileName)
+: C_3DObject(f_strFileName), m_CurrState(IDLE), m_uiAnimStart(0)
+{
+}
+
+
+void C_Hand::Draw(unsigned int f_iElapsedTime)
+{
+ unsigned int l_uiDeltaTime = f_iElapsedTime - m_uiAnimStart;
+
+ if (l_uiDeltaTime > g_HandAnimDurations[(int)m_CurrState])
+ {
+ m_CurrState = IDLE;
+ }
+
+ glPushMatrix();
+ TransRotateScale();
+
+ switch (m_CurrState)
+ {
+ case GRAB:
+ C_3DObject::Draw();
+ break;
+
+ case RELEASE:
+ C_3DObject::Draw();
+ break;
+
+ case IDLE:
+ default:
+ C_3DObject::Draw();
+ break;
+ }
+
+ glPopMatrix();
+} \ No newline at end of file