diff options
Diffstat (limited to 'matchblox/engine/C_Environment.cpp')
-rw-r--r-- | matchblox/engine/C_Environment.cpp | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/matchblox/engine/C_Environment.cpp b/matchblox/engine/C_Environment.cpp index 0c7cbfd..dc5656e 100644 --- a/matchblox/engine/C_Environment.cpp +++ b/matchblox/engine/C_Environment.cpp @@ -69,29 +69,34 @@ void C_Environment::Render() glDisable(GL_LIGHTING); //enable texturing glEnable(GL_TEXTURE_2D); - glTexEnvf(GL_TEXTURE_2D, GL_TEXTURE_ENV_MODE, GL_REPLACE); //neg x (left) glBindTexture(GL_TEXTURE_2D, m_uiFaceTex[0]); + glTexEnvf(GL_TEXTURE_2D, GL_TEXTURE_ENV_MODE, GL_REPLACE); RenderFace(l_Vertices, 3, 0, 4, 7); //neg y (down) glBindTexture(GL_TEXTURE_2D, m_uiFaceTex[1]); + glTexEnvf(GL_TEXTURE_2D, GL_TEXTURE_ENV_MODE, GL_REPLACE); RenderFace(l_Vertices, 3, 2, 1, 0); //nez z (front) glBindTexture(GL_TEXTURE_2D, m_uiFaceTex[2]); + glTexEnvf(GL_TEXTURE_2D, GL_TEXTURE_ENV_MODE, GL_REPLACE); RenderFace(l_Vertices, 2, 3, 7, 6); //pos x (right) glBindTexture(GL_TEXTURE_2D, m_uiFaceTex[3]); + glTexEnvf(GL_TEXTURE_2D, GL_TEXTURE_ENV_MODE, GL_REPLACE); RenderFace(l_Vertices, 1, 2, 6, 5); //pos y (top) glBindTexture(GL_TEXTURE_2D, m_uiFaceTex[4]); + glTexEnvf(GL_TEXTURE_2D, GL_TEXTURE_ENV_MODE, GL_REPLACE); RenderFace(l_Vertices, 4, 5, 6, 7); //pos z (back) glBindTexture(GL_TEXTURE_2D, m_uiFaceTex[5]); + glTexEnvf(GL_TEXTURE_2D, GL_TEXTURE_ENV_MODE, GL_REPLACE); RenderFace(l_Vertices, 0, 1, 5, 4); glPopAttrib(); |