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* final menu handlersWilrik de Loose2008-05-281-1/+3
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* (no commit message)Dennis Peeten2008-05-281-2/+2
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* SettingsMaik Teurlings2008-05-281-3/+82
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* oepsDennis Peeten2008-05-271-4/+4
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* (no commit message)Dennis Peeten2008-05-271-72/+44
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* menu + button afhandelingWilrik de Loose2008-05-271-6/+3
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* G_OS_WIN32 properly declaredOliver Schinagl2008-05-271-0/+2
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* sleep, not Sleep, and it's from unistd.hOliver Schinagl2008-05-271-2/+3
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* wiimote ir smoothing ingebouwdDennis Peeten2008-05-251-77/+49
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* (no commit message)Dennis Peeten2008-05-241-30/+78
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* + wiimote initWilrik de Loose2008-05-201-4/+108
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* nog een keer!!!Dennis Peeten2008-05-201-1/+3
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* voided gamestepOliver Schinagl2008-05-201-1/+3
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* keyboard input now sends a message to allow keyboard processing.Oliver Schinagl2008-05-151-9/+17
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* code cleanupOliver Schinagl2008-05-141-0/+1
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* menu ovverlays application. first integration sstep complete. TODO: Fix ↵Oliver Schinagl2008-05-141-1/+8
| | | | engine material/opengl init
* Menu and engine integrated. OpenGL init/blending needs to be fixed.Oliver Schinagl2008-05-141-9/+10
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* first integration step.Oliver Schinagl2008-05-141-40/+27
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* fix thisOliver Schinagl2008-05-141-0/+158