blob: fcc1808a730ecdbad174fbf6ba5460c9aeef0d8c (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
|
#ifndef C_BLOCK_HEADER_FILE
#define C_BLOCK_HEADER_FILE
#include "C_3DObject.h"
typedef enum BlockAnimState
{
BS_IDLE = 0,
BS_FADE_IN = 1,
BS_FADE_OUT = 2,
BS_COLLIDE = 3
};
class C_Block : public C_3DObject
{
public:
C_Block(const char* f_strFileName,
GLuint f_uiColorTex ,
MatProps_t f_Mat);
~C_Block();
void Render(unsigned int f_iElapsedTime, GLint f_iTexLocation);
inline void SetState(BlockAnimState f_State, unsigned int f_uiElapsedTime)
{ if (m_CurrState != f_State) {m_CurrState = f_State; m_uiAnimStart = f_uiElapsedTime; } }
private:
BlockAnimState m_CurrState;
unsigned int m_uiAnimStart;
};
#endif //C_BLOCK_HEADER_FILE
|