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#ifndef _CFONT_H
#define _CFONT_H
#define FONT_WIDTH 32
#define FONT_HEIGHT 32
#define FONT_SPACING 20
struct ColorStruct {
double m_dRed;
double m_dGreen;
double m_dBlue;
};
void FontInit(int f_iWinWidth, int f_iWinHeight);
void FontDelete(GLvoid);
void glPrint(GLint x, GLint y, char *string, struct ColorStruct f_sColor);
#endif
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