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void BMPto8x8AndYCbCr(int Start_x, int Start_y, int ImageSize_x, int ImageSize_y, int offset, unsigned char *Image, int *blok8x8)
{
	unsigned char i,color;
	int x,y,Start_point;
	Start_point = offset + (ImageSize_x*(ImageSize_y-1)+Start_x-(Start_y*ImageSize_x));
	for(i=0;i<64;i++)
	{
			if((Start_y+(i/8)) < ImageSize_y)
			{
				if((Start_x+(i%8)) < ImageSize_x)
					blok8x8[i] = Image[Start_point+(i%8)-(i/8)*(ImageSize_x)];
			}
			else
				i = 64;
	}
}

void YCbCrAnd8x8toBMP(int Start_x, int Start_y, int ImageSize_x, int ImageSize_y, int offset,unsigned char *Image, unsigned char *blok8x8)
{
	unsigned char i;
	int x,y,Start_point;
	Start_point = offset + (ImageSize_x*(ImageSize_y-1)+Start_x-(Start_y*ImageSize_x));
	for(i=0;i<64;i++)
	{
			if((Start_y+(i/8)) < ImageSize_y)
			{
				if((Start_x+(i%8)) < ImageSize_x)
						Image[Start_point+(i%8)-(i/8)*(ImageSize_x)] = blok8x8[i];
			}
			else
				i = 64;
	}

}

/*****************************
The code without the RGB - > YUV
******************************

void BMPto8x8(int Start_x, int Start_y, int ImageSize_x, int ImageSize_y, int offset, unsigned char depth ,unsigned char *Image, unsigned char *blok8x8)
{
	unsigned char i;
	int x,y,Start_point;
	depth = depth/8;
	Start_point = offset + (ImageSize_x*(ImageSize_y-1)+Start_x-(Start_y*ImageSize_x));
	for(i=0;i<(64);i+=depth)
	{
			if((i%8)==0) printf("\n");
			if((Start_y+(i/(8))) < ImageSize_y)
			{
				if((Start_x+((i%(8))/depth)) < ImageSize_x)
				{
					if(depth == 3)
					{
						blok8x8[i+2] = Image[Start_point+(i%(8))  -(i/(8))*(ImageSize_x)]; //R
						blok8x8[i+1] = Image[Start_point+(i%(8))+1-(i/(8))*(ImageSize_x)]; //G
						blok8x8[i+0] = Image[Start_point+(i%(8))+2-(i/(8))*(ImageSize_x)]; //B
						printf("%02x%02x%02x|",blok8x8[i+0],blok8x8[i+1],blok8x8[i+2]);
					}
					if(depth == 1)
					{
						blok8x8[i+0] = Image[Start_point+(i%(8))-(i/(8))*(ImageSize_x)];
						printf("%02x ",blok8x8[i]);
					}
				}
			}
			else
				i = (64);
	}
}

void B8x8toBMP(int Start_x, int Start_y, int ImageSize_x, int ImageSize_y, int offset, unsigned char depth ,unsigned char *Image, unsigned char *blok8x8)
{
	unsigned char i;
	int x,y,Start_point;
	depth = depth/8;
	Start_point = offset + (ImageSize_x*(ImageSize_y-1)+Start_x-(Start_y*ImageSize_x));
	for(i=0;i<(64);i+=depth)
	{
			if((i%8)==0) printf("\n");
			if((Start_y+(i/(8))) < ImageSize_y)
			{
				if((Start_x+((i%(8))/depth)) < ImageSize_x)
				{
					if(depth == 3)
					{
						Image[Start_point+(i%(8))  -(i/(8))*(ImageSize_x)] = blok8x8[i+2]; //R
						Image[Start_point+(i%(8))+1-(i/(8))*(ImageSize_x)] = blok8x8[i+1]; //G
						Image[Start_point+(i%(8))+2-(i/(8))*(ImageSize_x)] = blok8x8[i+0]; //B
						printf("%02x%02x%02x|",blok8x8[i+0],blok8x8[i+1],blok8x8[i+2]);
					}
					if(depth == 1)
					{
						Image[Start_point+(i%(8))-(i/(8))*(ImageSize_x)] = blok8x8[i+0];
						printf("%02x ",blok8x8[i]);
					}
				}
			}
			else
				i = (64);
	}

}

*/