diff options
Diffstat (limited to 'Graphic_Equalizer')
-rw-r--r-- | Graphic_Equalizer/include/display.hch | 2 | ||||
-rw-r--r-- | Graphic_Equalizer/include/eventhandler.hch | 2 | ||||
-rw-r--r-- | Graphic_Equalizer/include/mouse.hch | 2 |
3 files changed, 3 insertions, 3 deletions
diff --git a/Graphic_Equalizer/include/display.hch b/Graphic_Equalizer/include/display.hch index c971dcf..88653d2 100644 --- a/Graphic_Equalizer/include/display.hch +++ b/Graphic_Equalizer/include/display.hch @@ -47,7 +47,7 @@ * informs events what the current mask is. To optain the current mask we need
* the X and Y coordinates from our mousedata pointer.
*/
-void display_main(skindata_t *skindata, audiodata_t *audiodata, events_t *events, mousedata_t *mousedata);
+inline void display_main(skindata_t *skindata, audiodata_t *audiodata, events_t *events, mousedata_t *mousedata);
diff --git a/Graphic_Equalizer/include/eventhandler.hch b/Graphic_Equalizer/include/eventhandler.hch index 359e4d5..bb48f9f 100644 --- a/Graphic_Equalizer/include/eventhandler.hch +++ b/Graphic_Equalizer/include/eventhandler.hch @@ -31,7 +31,7 @@ * to store actions to be performed and a mousedata pointer so that we know on
* what mousestate to respond. We never returns!
*/
-void eventhandler_main(audiodata_t *audiodata, events_t *events, mousedata_t *mousedata, skindata_t *skindata);
+inline void eventhandler_main(audiodata_t *audiodata, events_t *events, mousedata_t *mousedata, skindata_t *skindata);
#else
#error "ERROR file eventhandler.hch multiple times included"
diff --git a/Graphic_Equalizer/include/mouse.hch b/Graphic_Equalizer/include/mouse.hch index ac26bbf..341c11a 100644 --- a/Graphic_Equalizer/include/mouse.hch +++ b/Graphic_Equalizer/include/mouse.hch @@ -33,7 +33,7 @@ * updates the shared memory and notifies listeners. It requires a pointer to
* a mousedata_t struct to store mouse information.
*/
-void mouse_main(mousedata_t *mousedata);
+inline void mouse_main(mousedata_t *mousedata);
#else
#error "ERROR file mousedriver.hch multiple times included"
|