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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
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<title>Graphic Equalizer 2: C:/Project  Marcel &amp; Oliver/Graphic_Equalizer/src/display.hcc Source File</title>
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<div class="qindex"><a class="qindex" href="main.html">Main&nbsp;Page</a> | <a class="qindex" href="annotated.html">Data&nbsp;Structures</a> | <a class="qindex" href="dirs.html">Directories</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="functions.html">Data&nbsp;Fields</a> | <a class="qindex" href="globals.html">Globals</a></div>
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<a class="el" href="dir_000000.html">C:</a>&nbsp;/&nbsp;<a class="el" href="dir_000001.html">Project  Marcel &amp; Oliver</a>&nbsp;/&nbsp;<a class="el" href="dir_000002.html">Graphic_Equalizer</a>&nbsp;/&nbsp;<a class="el" href="dir_000004.html">src</a></div>
<h1>display.hcc</h1><a href="display_8hcc.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment">00001 
00019 <span class="comment">/*</span>
00020 <span class="comment"> * Set the Clock rate for this domain. 25.175 Mhz is required for the Video output.</span>
00021 <span class="comment"> */</span>
<a name="l00022"></a><a class="code" href="display_8hcc.html#a0">00022</a> <span class="preprocessor">#define PAL_TARGET_CLOCK_RATE 25175000</span>
00023 <span class="preprocessor"></span>
00024 <span class="comment">/******** System Includes *************/</span>
00025 <span class="preprocessor">#include &lt;stdlib.hch&gt;</span>
00026 
00027 <span class="preprocessor">#include "pal_master.hch"</span>
00028 
00029 <span class="comment">/******** Application Includes ********/</span>
00030 <span class="preprocessor">#include "<a class="code" href="configuration_8hch.html">configuration.hch</a>"</span>
00031 <span class="preprocessor">#include "<a class="code" href="audio_8hch.html">audio.hch</a>"</span>
00032 <span class="preprocessor">#include "<a class="code" href="eventhandler__shared_8hch.html">eventhandler_shared.hch</a>"</span>
00033 <span class="preprocessor">#include "<a class="code" href="mouse__shared_8hch.html">mouse_shared.hch</a>"</span>
00034 <span class="preprocessor">#include "<a class="code" href="smartmedia__shared_8hch.html">smartmedia_shared.hch</a>"</span>
00035 <span class="preprocessor">#include "<a class="code" href="display__shared_8hch.html">display_shared.hch</a>"</span>
00036 <span class="preprocessor">#include "<a class="code" href="display_8hch.html">display.hch</a>"</span>
00037 
00038 <span class="preprocessor">#if HAVE_DEBUG</span>
00039 <span class="preprocessor"></span><span class="preprocessor">        #include "debug.hch"</span>
00040 <span class="preprocessor">#endif</span>
00041 <span class="preprocessor"></span>
00042 
00043 
00044 <span class="comment">/*</span>
00045 <span class="comment"> * Channel to notify others when new mousedata is available. If so</span>
00046 <span class="comment"> * Then mousedata struct is updated with shared data.</span>
00047 <span class="comment"> */</span>
<a name="l00048"></a><a class="code" href="eventhandler_8hcc.html#a0">00048</a> chan <span class="keywordtype">unsigned</span> 1 maskupdate_notification;
00049 
00050 
00051 
<a name="l00065"></a><a class="code" href="display_8hcc.html#a2">00065</a> <span class="keywordtype">void</span> <a class="code" href="display_8hcc.html#a2">display_main</a>(<a class="code" href="structskindata__t.html">skindata_t</a> *skindata, <a class="code" href="structaudiodata__t.html">audiodata_t</a> *audiodata, <a class="code" href="structevents__t.html">events_t</a> *events, <a class="code" href="structmousedata__t.html">mousedata_t</a> *mousedata) {
00066         <span class="comment">/*</span>
00067 <span class="comment">         * Setup macro's RAM/Video handles and to coordinate pixel writing.</span>
00068 <span class="comment">         */</span>
00069         macro expr CLOCKRATE = PAL_ACTUAL_CLOCK_RATE;
00070         macro expr VIDEOOUT = PalVideoOutOptimalCT(CLOCKRATE);
00071         macro expr RAM_BANK0 = PalPL2RAMCT(0);
00072         macro expr DW = PalPL2RAMGetMaxDataWidthCT();
00073         macro expr AW = PalPL2RAMGetMaxAddressWidthCT();
00074         macro expr VISIBLEX = PalVideoOutGetVisibleX(VIDEOOUT, CLOCKRATE);
00075         macro expr TOTALX = PalVideoOutGetTotalX(VIDEOOUT, CLOCKRATE);
00076         macro expr TOTALY = PalVideoOutGetTotalY(VIDEOOUT);
00077         macro expr SCANX = PalVideoOutGetX(VIDEOOUT);
00078         macro expr SCANY = PalVideoOutGetY(VIDEOOUT);
00079         
00080         <span class="keywordtype">unsigned</span> DW pixeldata;
00081         <span class="keywordtype">unsigned</span> 24 visual_graph_color;
00082         <span class="keywordtype">unsigned</span> AW address, address_offset;
00083 
00084 
00085 
00086         <span class="comment">/*</span>
00087 <span class="comment">         * If the passed button_state tells us the button is active, then we</span>
00088 <span class="comment">         * the button is 'on' and we draw it inverted. Otherwise we draw the</span>
00089 <span class="comment">         * area of the button normally.</span>
00090 <span class="comment">         */</span>
00091         macro proc draw_button(button_state) {
00092                 <span class="keywordflow">if</span> (button_state == pixeldata[31:24]) {
00093                         PalVideoOutWrite(VIDEOOUT, ~<a class="code" href="display_8hch.html#a1">PIXEL</a>);
00094                 } <span class="keywordflow">else</span> {
00095                         PalVideoOutWrite(VIDEOOUT, <a class="code" href="display_8hch.html#a1">PIXEL</a>);
00096                 }
00097         }
00098 
00099         <span class="comment">/*</span>
00100 <span class="comment">         * Prime Rendering Pipeline to start where the skin starts.</span>
00101 <span class="comment">         */</span>
00102         PalPL2RAMSetReadAddress(RAM_BANK0, <a class="code" href="smartmedia__shared_8hch.html#a22">ADDRESS_SKIN_START</a>);
00103 
00104         <span class="comment">/*</span>
00105 <span class="comment">         * Run the following tasks indefinatly and in parallel</span>
00106 <span class="comment">         */</span>
00107         <span class="keywordflow">while</span> (TRUE) {
00108                 par {
00109                         <span class="comment">/*</span>
00110 <span class="comment">                         * Before starting this loop we allready set the the</span>
00111 <span class="comment">                         * address. Therefor we can start reading the</span>
00112 <span class="comment">                         * previously set address and prepare the next address</span>
00113 <span class="comment">                         * for the next cycle.</span>
00114 <span class="comment">                         */</span>
00115                         PalPL2RAMRead(RAM_BANK0, &amp;pixeldata);
00116                         PalPL2RAMSetReadAddress(RAM_BANK0, address_offset +address);
00117 
00118                         <span class="comment">/*</span>
00119 <span class="comment">                         */</span>
00120                         <span class="keywordflow">switch</span> (events-&gt;<a class="code" href="structevents__t.html#o4">mode</a>) {
00121                                 <span class="keywordflow">case</span> <a class="code" href="eventhandler__shared_8hch.html#a2">MODE_HELP</a>:
00122                                         address_offset = ADDRESS_HELP_START;
00123                                         <span class="keywordflow">break</span>;
00124                                 <span class="keywordflow">case</span> <a class="code" href="eventhandler__shared_8hch.html#a3">MODE_GRAPH</a>:
00125                                         address_offset = ADDRESS_GRAPHMASK_START;
00126                                         <span class="keywordflow">break</span>;
00127                                 <span class="keywordflow">default</span>:
00128                                         address_offset = ADDRESS_SKIN_START;
00129                                         <span class="keywordflow">break</span>;
00130                         }
00131 
00132                         <span class="keywordflow">if</span> (<a class="code" href="eventhandler__shared_8hch.html#a3">MODE_GRAPH</a> == events-&gt;<a class="code" href="structevents__t.html#o4">mode</a>) {
00133                                 par {
00134                                         visual_graph_color = ((<span class="keywordtype">unsigned</span> 8)(0 @ audiodata-&gt;fft_info.read[pixeldata[31:24]]) &lt;&lt; 1) @ ((<span class="keywordtype">unsigned</span> 8)(0 @ audiodata-&gt;fft_info.read[pixeldata[31:24]]) &lt;&lt; -1) @ ((<span class="keywordtype">unsigned</span> 8)(0 @ audiodata-&gt;fft_info.read[pixeldata[31:24]]) &lt;&lt; 0);
00135                                         PalVideoOutWrite(VIDEOOUT, 0 @ visual_graph_color);
00136                                 }
00137                         } <span class="keywordflow">else</span> {
00138                                 <span class="comment">/*</span>
00139 <span class="comment">                                 * Determin what to draw where here. Every case has an</span>
00140 <span class="comment">                                 * if else statement comparing wether to draw something</span>
00141 <span class="comment">                                 * special or the background. Every specific drawing</span>
00142 <span class="comment">                                 * obviously only happens in the masked area.</span>
00143 <span class="comment">                                 */</span>
00144                                 <span class="keywordflow">switch</span> (pixeldata[31:24]) {
00145                                         <span class="comment">/*</span>
00146 <span class="comment">                                         */</span>
00147                                         <span class="keywordflow">case</span> <a class="code" href="display__shared_8hch.html#a1">AREA_WAVEFORM</a>:
00148                                                 <span class="keywordflow">if</span> (SCANY == 0 @ skindata-&gt;area_waveform_bottom -(0 @ (audiodata-&gt;ifft_info.read[((SCANX -(0 @ skindata-&gt;area_waveform_left)) &lt;-8)]))) {
00149                                                         PalVideoOutWrite(VIDEOOUT, skindata-&gt;color_area_waveform);
00150                                                 } <span class="keywordflow">else</span> {
00151                                                         PalVideoOutWrite(VIDEOOUT, <a class="code" href="display_8hch.html#a1">PIXEL</a>);
00152                                                 }
00153                                                 <span class="keywordflow">break</span>;
00154 
00155                                         <span class="comment">/*</span>
00156 <span class="comment">                                         * Volume control over the Y-axis.</span>
00157 <span class="comment">                                         */</span>
00158                                         <span class="keywordflow">case</span> <a class="code" href="display__shared_8hch.html#a2">AREA_VOLUME_YAXIS</a>:
00159                                                 <span class="comment">/*</span>
00160 <span class="comment">                                                 * The volume_position stores the</span>
00161 <span class="comment">                                                 * highest point of our bar. Every</span>
00162 <span class="comment">                                                 * pixel after this point is drawn.</span>
00163 <span class="comment">                                                 */</span>
00164                                                 <span class="keywordflow">if</span> (SCANY &gt;= 0 @ events-&gt;<a class="code" href="structevents__t.html#o2">volume_position</a>) {
00165                                                         PalVideoOutWrite(VIDEOOUT, skindata-&gt;color_area_volume);
00166                                                 } <span class="keywordflow">else</span> {
00167                                                         PalVideoOutWrite(VIDEOOUT, <a class="code" href="display_8hch.html#a1">PIXEL</a>);
00168                                                 }
00169                                                 <span class="keywordflow">break</span>;
00170                         
00171                                         <span class="comment">/*</span>
00172 <span class="comment">                                         * Spectrum Analyzer</span>
00173 <span class="comment">                                         */</span>
00174                                         <span class="keywordflow">case</span> <a class="code" href="display__shared_8hch.html#a3">AREA_SPECTRUM_ANALYZER</a>:
00175                                                 <span class="comment">/*</span>
00176 <span class="comment">                                                 * We draw every pixel that is smaller TODO</span>
00177 <span class="comment">                                                 */</span>
00178                                                 <span class="keywordflow">if</span> ((SCANY &gt;= (0 @ skindata-&gt;area_spectrum_bottom) -(0 @ audiodata-&gt;fft_info.read[(SCANX -(0 @ skindata-&gt;area_spectrum_left))[9:2]])) &amp;&amp; ((SCANX -(0 @ skindata-&gt;area_spectrum_left)) &lt;- 2)) {
00179                                                         PalVideoOutWrite(VIDEOOUT, <a class="code" href="display_8hch.html#a4">PIXEL_SPECTRUM</a>);
00180                                                 } <span class="keywordflow">else</span> {
00181                                                         PalVideoOutWrite(VIDEOOUT, <a class="code" href="display_8hch.html#a1">PIXEL</a>);
00182                                                 }
00183                                                 <span class="keywordflow">break</span>;
00184 
00185                                         <span class="comment">/*</span>
00186 <span class="comment">                                         * Since all buttons are drawn equally, either</span>
00187 <span class="comment">                                         * we draw them normally or we inverse them, we</span>
00188 <span class="comment">                                         * can handle them almost equally.</span>
00189 <span class="comment">                                         */</span>
00190                                         <span class="keywordflow">case</span> <a class="code" href="display__shared_8hch.html#a7">BUTTON_PRESET_1</a>:   <span class="comment">/* fall through */</span>
00191                                         <span class="keywordflow">case</span> <a class="code" href="display__shared_8hch.html#a8">BUTTON_PRESET_2</a>:   <span class="comment">/* fall through */</span>
00192                                         <span class="keywordflow">case</span> <a class="code" href="display__shared_8hch.html#a9">BUTTON_PRESET_3</a>:   <span class="comment">/* fall through */</span>
00193                                         <span class="keywordflow">case</span> <a class="code" href="display__shared_8hch.html#a10">BUTTON_PRESET_4</a>:   <span class="comment">/* fall through */</span>
00194                                         <span class="keywordflow">case</span> <a class="code" href="display__shared_8hch.html#a11">BUTTON_PRESET_5</a>:   <span class="comment">/* fall through */</span>
00195                                         <span class="keywordflow">case</span> <a class="code" href="display__shared_8hch.html#a12">BUTTON_PRESET_6</a>:
00196                                                 <span class="comment">/*</span>
00197 <span class="comment">                                                 * The active preset tells us what</span>
00198 <span class="comment">                                                 * button is currently enabled. We must</span>
00199 <span class="comment">                                                 * however not forget to add the preset</span>
00200 <span class="comment">                                                 * button offset to possibly match it</span>
00201 <span class="comment">                                                 * with the current mask.</span>
00202 <span class="comment">                                                 */</span>
00203                                                 draw_button((events-&gt;<a class="code" href="structevents__t.html#o1">active_preset</a> +<a class="code" href="display__shared_8hch.html#a7">BUTTON_PRESET_1</a>) &lt;- 8);
00204                                                 <span class="keywordflow">break</span>;
00205 
00206                                         <span class="keywordflow">case</span> <a class="code" href="display__shared_8hch.html#a15">BUTTON_PRECISE</a>:            <span class="comment">/* fall through */</span>
00207                                         <span class="keywordflow">case</span> <a class="code" href="display__shared_8hch.html#a16">BUTTON_CONCAVE_HALF</a>:       <span class="comment">/* fall through */</span>
00208                                         <span class="keywordflow">case</span> <a class="code" href="display__shared_8hch.html#a14">BUTTON_CONVEX_HALF</a>:        <span class="comment">/* fall through */</span>
00209                                         <span class="keywordflow">case</span> <a class="code" href="display__shared_8hch.html#a17">BUTTON_CONCAVE_FULL</a>:       <span class="comment">/* fall through */</span>
00210                                         <span class="keywordflow">case</span> <a class="code" href="display__shared_8hch.html#a13">BUTTON_CONVEX_FULL</a>: 
00211                                                 <span class="comment">/*</span>
00212 <span class="comment">                                                 * equalizer mode tells us what button</span>
00213 <span class="comment">                                                 * is currently enabled. By adding the</span>
00214 <span class="comment">                                                 * equalizer mode button offset we can</span>
00215 <span class="comment">                                                 * safley check wether it matches our</span>
00216 <span class="comment">                                                 * mask.</span>
00217 <span class="comment">                                                 */</span>
00218                                                 draw_button((0 @ events-&gt;<a class="code" href="structevents__t.html#o5">equalizer_mode</a>) +<a class="code" href="display__shared_8hch.html#a15">BUTTON_PRECISE</a>);
00219                                                 <span class="keywordflow">break</span>;
00220 
00221                                         <span class="keywordflow">case</span> <a class="code" href="display__shared_8hch.html#a4">BUTTON_LOG</a>:
00222                                                 <span class="comment">/*</span>
00223 <span class="comment">                                                 * </span>
00224 <span class="comment">                                                 */</span>
00225                                                 draw_button((0 @ audiodata-&gt;<a class="code" href="structaudiodata__t.html#o1">display_log</a>) +<a class="code" href="display__shared_8hch.html#a4">BUTTON_LOG</a>);
00226                                                 <span class="keywordflow">break</span>;
00227 
00228                                         <span class="comment">/*</span>
00229 <span class="comment">                                         * The default case is split up into two parts</span>
00230 <span class="comment">                                         * actually. This is because we have 128 bands</span>
00231 <span class="comment">                                         * for the equalizer and thus as many mask</span>
00232 <span class="comment">                                         * entries. Since we don't want 128 identical</span>
00233 <span class="comment">                                         * cases we check wether the equalizer mask is</span>
00234 <span class="comment">                                         * currently active and if so draw it. If this</span>
00235 <span class="comment">                                         * is not the case we simply draw the</span>
00236 <span class="comment">                                         * background.</span>
00237 <span class="comment">                                         */</span>
00238                                         <span class="keywordflow">default</span>:
00239                                         <span class="comment">/* (pixeldata[31:24] &lt;= AREA_EQUALIZER_MAX) &amp;&amp;  */</span>
00240                                                 <span class="keywordflow">if</span> ((<a class="code" href="display__shared_8hch.html#a20">AREA_EQUALIZER_MIN</a> &lt;= pixeldata[31:24]) &amp;&amp; (!events-&gt;<a class="code" href="structevents__t.html#o6">locked_display</a>)) {
00241                                                         <span class="keywordflow">if</span> ((SCANY == 0 @ events-&gt;<a class="code" href="structevents__t.html#o0">equalizer_display</a>[(pixeldata[31:24] -AREA_EQUALIZER_MIN) &lt;- 7]) || ((SCANY +1) == 0 @ events-&gt;<a class="code" href="structevents__t.html#o0">equalizer_display</a>[(pixeldata[31:24] -AREA_EQUALIZER_MIN) &lt;- 7])) {
00242                                                                 PalVideoOutWrite(VIDEOOUT, skindata-&gt;color_equalizer);
00243                                                         } <span class="keywordflow">else</span> {
00244                                                                 PalVideoOutWrite(VIDEOOUT, <a class="code" href="display_8hch.html#a1">PIXEL</a>);
00245                                                         }
00246                                                 } <span class="keywordflow">else</span> {
00247                                                         PalVideoOutWrite(VIDEOOUT, <a class="code" href="display_8hch.html#a1">PIXEL</a>);
00248                                                 }
00249                                         <span class="keywordflow">break</span>;
00250                                 }
00251                         }
00252 
00253                         <span class="comment">/*</span>
00254 <span class="comment">                         * We compare our current X and Y scan positions of the</span>
00255 <span class="comment">                         * output to the x and y data of the mouse. When those</span>
00256 <span class="comment">                         * are equal we set the current mask to the mask stored</span>
00257 <span class="comment">                         * in memory at that location. We then know what mask</span>
00258 <span class="comment">                         * is to be used for events.</span>
00259 <span class="comment">                         */</span>
00260                         <span class="keywordflow">if</span> (<a class="code" href="mouse__shared_8hch.html#a2">MOUSE_UPDATED</a> == mousedata-&gt;<a class="code" href="structmousedata__t.html#o3">status</a>) {
00261                                 <span class="keywordflow">if</span> ((SCANX == 0 @ mousedata-&gt;<a class="code" href="structmousedata__t.html#o0">x</a>) &amp;&amp; (SCANY == 0 @ mousedata-&gt;<a class="code" href="structmousedata__t.html#o1">y</a>)) {
00262                                         par {
00263                                                 events-&gt;<a class="code" href="structevents__t.html#o3">mask</a> = pixeldata[31:24];
00264                                                 mousedata-&gt;<a class="code" href="structmousedata__t.html#o3">status</a> = MOUSE_NOT_UPDATED;
00265                                                 <a class="code" href="display_8hcc.html#a1">maskupdate_notification</a> ! MOUSE_UPDATED;
00266                                         }
00267                                 } <span class="keywordflow">else</span> {
00268                                         delay;
00269                                 }
00270                         } <span class="keywordflow">else</span> {
00271                                 delay;
00272                         }
00273 
00274                         <span class="comment">/*</span>
00275 <span class="comment">                         * The current position of the screen can lay in an</span>
00276 <span class="comment">                         * area called the blanking area. We don't have data</span>
00277 <span class="comment">                         * for this area as it is not drawn. We therefor have</span>
00278 <span class="comment">                         * to determin wether we are beyond the visible area of</span>
00279 <span class="comment">                         * the screen, but before the end of the total width of</span>
00280 <span class="comment">                         * the screen. Our pipeline consists of 5 total stages.</span>
00281 <span class="comment">                         * Therefor we have to substract 5 pixels.</span>
00282 <span class="comment">                         */</span>
00283                         <span class="keywordflow">if</span> ((SCANX &gt; (VISIBLEX - 5)) &amp;&amp; (SCANX &lt;= (TOTALX - 5))) {
00284                                 <span class="comment">/*</span>
00285 <span class="comment">                                 * We are in the blanking area of the screen.</span>
00286 <span class="comment">                                 * If we are on the last line, and thus last</span>
00287 <span class="comment">                                 * pixel we reset our address counter.</span>
00288 <span class="comment">                                 */</span>
00289                                 <span class="keywordflow">if</span> (SCANY == (TOTALY -1)) {
00290                                         <span class="comment">/*</span>
00291 <span class="comment">                                         * Reset our draw address counter to 0.</span>
00292 <span class="comment">                                         */</span>
00293                                         address = 0;
00294                                 } <span class="keywordflow">else</span> {
00295                                         <span class="comment">/*</span>
00296 <span class="comment">                                         * We have reached the end of the</span>
00297 <span class="comment">                                         * visible line, but not the end of</span>
00298 <span class="comment">                                         * the screen. Therefore do nothing.</span>
00299 <span class="comment">                                         */</span>
00300                                         delay;
00301                                 }
00302                         } <span class="keywordflow">else</span> {
00303                                 <span class="comment">/*</span>
00304 <span class="comment">                                 * Increase the memory counter for each pixel</span>
00305 <span class="comment">                                 * drawn thus keeping the memory location in</span>
00306 <span class="comment">                                 * sync with the current pixel position.</span>
00307 <span class="comment">                                 */</span>
00308                                 address++;
00309                         }
00310                 }
00311         }
00312 } <span class="comment">/* --- display_main() --- */</span>
00313 
00314 
00315 
<a name="l00328"></a><a class="code" href="display_8hcc.html#a3">00328</a> <span class="keywordtype">void</span> <a class="code" href="display_8hcc.html#a3">reload_equalizer</a>(<a class="code" href="structevents__t.html">events_t</a> *events, <span class="keywordtype">unsigned</span> 4 *equalizer_levels) {
00329         <span class="keywordtype">unsigned</span> 7 equalizer_band;
00330 
00331         events-&gt;<a class="code" href="structevents__t.html#o6">locked_display</a> = TRUE;
00332         delay;
00333         <span class="keywordflow">do</span> {
00334                 events-&gt;<a class="code" href="structevents__t.html#o0">equalizer_display</a>[equalizer_band] = <a class="code" href="eventhandler__shared_8hch.html#a9">equalizer_table_inv</a>[equalizer_levels[equalizer_band]];
00335                 equalizer_band++;
00336         } <span class="keywordflow">while</span> (equalizer_band);
00337         events-&gt;<a class="code" href="structevents__t.html#o6">locked_display</a> = FALSE;
00338 } <span class="comment">/* --- reload_equalizer() --- */</span>
</pre></div><hr size="1"><address style="align: right;"><small>Generated on Thu Dec 9 14:37:06 2004 for Graphic Equalizer 2 by&nbsp;
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<img src="doxygen.png" alt="doxygen" align="middle" border="0"></a> 1.3.9.1 </small></address>
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